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Filur

Filur was the result of our platformer project from our first year at the Game Assembly.

The game got nominated in in three categories:
- Game of the year

- Best execution in design

- Best execution in Art


Some of my responsibilities where:

- Setting a cartoon artstyle for the Graphic and Animation Team

- Concepting characters, enemies and assets


- I created a large portion of the tile-based enviroments

- I designes all menues, UI and the game logo