Filur was the result of our platformer project from our first year at the Game Assembly.
The game got nominated in in three categories:
- Game of the year
- Best execution in design
- Best execution in Art
Some of my responsibilities where:
- Setting a cartoon artstyle for the Graphic and Animation Team
- Concepting characters, enemies and assets
- I created a large portion of the tile-based enviroments
- I designes all menues, UI and the game logo